CDTM: SOLVING URBAN CHALLENGES BY DESIGN

Business School workshop-series to apply design mindset, process and methods
2

CLASS SESSIONS

with intermediary feedback

2

WEEKS

to solve urban challenges

15

PARTICIPANTS

from diverse study fiels

4

TEAM CONCEPTS

surprising, empathic and prototyped

PROJECT RECAP:

Four Technology Management student teams were taken out of their Business School (CDTM) comfort zone and given an urban challenge to analyse & solve through Design Thinking. Structured in 2 interactive class sessions and guided with a fieldwork challenge kit, they generated surprising solutions for inner-city roadside workers, women in parking lots, kids on playgrounds and overworked students at the city library.

client | CDTM (Centre for Digital Technology & Management)

location | MUNICH

sector | EDUCATION

focus | TEACHING DESIGN

date | SPRING 2012

DESIGN METHODOLOGY:

We initiated and developed a course structure to teach Design Thinking in a quick, interactive, hands-on workshop series and shift the culture from a technology-centric, “developing solutions in the building” towards a human-centered, immersive, urban prototyping one. Our long-term aim was to give diverse students an applied understanding of the value of Design in their projects (coursework, startup endeavours or future professional environment), with the help of: 

  • a compact course structure of 2 workshop sessions, 2 weeks apart
  • workshop presentation, cases, design examples, tools, processes
  • a quick design thinking  challenge to train empathy and prototyping
  • 4 design challenges, located at different urban spots in Munich
  • a field design thinking kit to guide the teams during the 2 weeks in-between class sessions

OUTPUT:

The student teams showed their typical CDTM spirit and surprised us with engaging presentations of user insights they’d gathered in the field: working on city construction sites, shadowing people in parking lots, immersing themselves in the library and talking to parents in the playground on how to improve their experience. They clustered these insights and translated them into new product and service concepts, prototyped as stop-motion video, cardboard product prototype, storyboard and scale model. Check the image gallery below for more!

 

All depicted field insights, visuals, concepts and prototypes are owned by the participating teams and the CDTM, to contact the student teams or CDTM organisation to organise your own student-led workshop, shoot us a message and we’ll gladly put you in touch!

KEY SKILLS:

  • developing business school course structure, presentations, hand-outs
  • teaching design thinking in a hands-on session
  • analysing the impact of the course on the school and publishing it at a design conference (view case)

PROJECT IMPRESSIONS:

Would you like to know more about this project, give feedback, learn about the methodology or discuss how similar approaches could be applied to your work?

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